File atlasTile.hpp

class AtlasTile
#include <atlasTile.hpp>

Represents a source atlas tile from a TileSet.

Public Functions

AtlasTile()

Empty constructor

AtlasTile(Texture *texture, Vector2 atlasCoords)

Constructor that takes in a texture and coordinates on the atlas (the tileset)

Vector2 getAtlasCoords() const

Get the atlas coordinates

Returns:

A Vector2 which represents the atlas coordinates

Private Members

Texture *texture

Pointer to the used Texture

Vector2 atlasCoords

The atlas (source) coordinates from the TileSet.