Class ActorContainer¶ class ActorContainer¶ Public Functions ActorContainer()¶ Construct the actor container. std::map<std::string, std::unique_ptr<Actor>> &getActors()¶ Get the map itself Actor &getActor(const std::string &name)¶ Get an Actor with the specified name void addActor(Vector2 pos, const std::string &typeName, const std::string &roomName)¶ Add a new Actor with a name from the GameBin and an in-room name void removeActor(const std::string &roomName)¶ Remove an Actor bool actorExists(const std::string &roomName)¶ Check whether an Actor with such an in-room name exists.